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How Can I Attach Prototype To Object Literals In Js

I am trying to understand JavaScripts Prototypal nature and I am trying to create object inheritance without using class like constructor functions. How can I attach the prototype

Solution 1:

You can use Object.create to use your defined objects as prototypes. For instance:

varDog = Object.create(Animal, {
    bark : {
        value: function() {
            console.log("Woof! My name is " + this.name);
        }
    }
});

Now you can create a new Dog object:

var myDog = Object.create(Dog);
myDog.bark();  // 'Woof! My name is null'
myDog.getColor();  // 'The hair color is null'

Example: http://jsfiddle.net/5Q3W7/1/

Alternatively, if you're working in the absence of Object.create, you can use constructors:

functionAnimal() {
    this.name = null;
    this.hairColor = null;
    this.legs = 4;
};

Animal.prototype = {
    getName : function() {
        returnthis.name;
    },
    getColor : function() {
        console.log("The hair color is " + this.hairColor);
    }
}

functionDog() {
}

Dog.prototype = newAnimal;
Dog.prototype.bark = function() {
    console.log("Woof! My name is " + this.name);
};

Example: http://jsfiddle.net/5Q3W7/2/

For more information about Object.create: https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Object/create/

For more information about Constructors and prototypes chains: https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Object/constructor

https://developer.mozilla.org/en/JavaScript/Guide/Inheritance_and_the_prototype_chain

Solution 2:

edit: Totally overlooked Object.create. @jMerliN's answer is more appropriate, unless you need more extensive backwards compatibility.


Animal, Cat and Dog do share Object.prototype since they are instances of Object but that's not where you want to put your methods.

You can mimick inheritance by using an extend function:

varDog = {
    bark : function() {
        console.log("Woof! My name is ")
    }
}

jQuery.extend(Dog, Animal)

That could be underscore's _.extend or your own extend function, which simply copies over it's properties:

function extend(obj, source){
    for (var prop insource) {
        obj[prop] = source[prop]
    }
} 

Be careful with references though: "primitive" values like strings, numbers, booleans will be copied over, while objects, functions and arrays will be referenced:

var Animal = {
    tags: [1,2,3]
}

var Dog = {
    //...
}

_.extend(Dog, Animal)

Dog.tags.push(4)

Dog.tags // [1,2,3,4]
Animal.tags // [1,2,3,4] oh no!

There's no reason to go through this, it's error prone and less memory-efficient; just use constructors :)

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