Unable To Use Node.js Apis In Renderer Process
Solution 1:
Update: the answer below is a workaround. You should not disable contextIsolation
and you should not enable nodeIntegration
. Instead you should use a preload script and the contextBridge API.
In Electron 12, contextIsolation
is now by default true
If you set it to false
, you will have access to Node.js APIs in the renderer process
functioncreateWindow() {
const win = newBrowserWindow({
width: 800,
height: 600,
webPreferences: {
contextIsolation: false,
nodeIntegration: true
},
});
win.loadFile("index.html");
}
⚠️ It's important to note that this is not recommended!
There's a good reason why Electron maintainers changed the default value. See this discussion
Without contextIsolation any code running in a renderer process can quite easily reach into Electron internals or your preload script and perform privileged actions that you don't want arbitrary websites to be doing.
Solution 2:
There is no reason to elevate the privileges of your renderer. Any third-party scripts on that page would run with the same privileges and that's definitely not what you want.
Instead you should use a preload script which has that privilege (i.e. can use Node.js APIs by default) but keep contextIsolation=true
(which is the default value anyway). If you need to share data between your preload script and your renderer script use contextBridge
.
In my example I have exposed data from the preload script to the renderer script under a rather silly namespace (window.BURRITO
) to make it obvious that you're in charge:
main.js
const {app, BrowserWindow} = require('electron'); //<- v13.1.7const path = require('path');
app.whenReady().then(() => {
const preload = path.join(__dirname, 'preload.js');
const mainWindow = newBrowserWindow({ webPreferences: { preload }});
mainWindow.loadFile('index.html');
});
preload.js
const {contextBridge} = require('electron');
contextBridge.exposeInMainWorld('BURRITO', {
getNodeVer: () => process.versions.node,
getChromeVer: () => process.versions.chrome,
getElectronVer: () => process.versions.electron
});
renderer.js
constonClick = (sel, fn) => document.querySelector(sel).addEventListener('click', fn);
onClick('#btn1', () =>alert(BURRITO.getNodeVer()));
onClick('#btn2', () =>alert(BURRITO.getChromeVer()));
onClick('#btn3', () =>alert(BURRITO.getElectronVer()));
index.html
<!DOCTYPE html><html><head><metacharset="UTF-8"></head><body><buttonid="btn1">Node?</button><buttonid="btn2">Chrome?</button><buttonid="btn3">Electron?</button><scriptsrc="./renderer.js"></script></body></html>
Post a Comment for "Unable To Use Node.js Apis In Renderer Process"