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Randomly Inserting Images Into Table Using Javascript

I'm very new to javascript and I'm creating a game where a user re-arranges a table of pictures by clicking. The images are really scrambled pieces of a larger image that the user

Solution 1:

Your code is running before the elements are available on the page.

Move the script to the bottom, just before the closing body-tag.

Solution 2:

put all your

document.getElementById("image1").src = diffImage();

inside a function and call that function in the body onload

functionnewFunction()
{

    document.getElementById("image1").src = diffImage();
    ...
}


    <body onload="addEventListeners(); newFunction();">

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