Custom Shader - Three.js
I am trying to use a custom shader with Three.js. I tried to do it like the many examples, but it doesn't work. My code is: var vertex = 'void main(){vec4 mvPosition = modelViewMa
Solution 1:
I found the problem: I had to use:
renderer = new THREE.WebGLRenderer();
instead of :
renderer = new THREE.CanvasRenderer();
Post a Comment for "Custom Shader - Three.js"